COMP 5510 INFORMATION SYSTEMS DESIGN
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COMP 5510 INFORMATION SYSTEMS DESIGN (4 credit hours)
FALL 2025
Assignment 1: Problem Framing and Design Thinking Analysis
Objective:
The goal of this assignment is to introduce students to design thinking and problem framing in the context of information systems design. Students will learn how to move from a vague or ill-defined situation to a clearly articulated design problem.
Task Description:
Students will identify a real-world problem related to an organization, community, or everyday system that could be addressed through an information system. Using design thinking frameworks, students will analyze the problem and articulate meaningful design opportunities.
Required Components:
Description of the problem context and stakeholders
Identification of user needs and pain points
Empathy-based analysis (e.g., personas, empathy maps, or user narratives)
Clear problem statement and design opportunity statement
Reflection on how creativity and innovation influence the proposed solution
Tasks:
A written report (3–5 pages)
Visual artifacts (personas, diagrams, or sketches), if applicable
Assignment 2: User Research and Requirements Analysis
Objective:
This assignment focuses on user research, organizational analysis, and requirements elicitation, which are essential phases ofthe systems development life cycle.
Task Description:
Building on the problem defined in Assignment 1 (or a newly approved problem), students will conduct basic user and organizational research to identify functional and non-functional system requirements.
Required Components:
Description of research methods used (e.g., interviews, surveys, observation, document analysis)
Summary of key findings from user and organizational analysis
Identification of stakeholders and system boundaries
Functional requirements (what the system should do)
Non-functional requirements (usability, security, performance, accessibility, etc.)
Tasks:
Requirements analysis document (4–6 pages)
Supporting artifacts such as requirement tables, diagrams, or summaries
Assignment 3: Information Architecture and Interaction Design
Objective:
The purpose of this assignment is to translate system requirements into structured system designs, focusing on information organization and user interaction.
Task Description:
Students will design the information architecture and interaction flow of their proposed system. Emphasis is placed on clarity, usability, and alignment with user needs.
Required Components:
System overview and design goals
Information architecture (e.g., site map, content hierarchy)
Interaction design elements (user flows, task flows, or navigation models)
Low- to mid-fidelity prototypes (wireframes or mockups)
Design rationale explaining key design decisions
Tasks:
Design report (4–6 pages)
Visual design artifacts (diagrams, wireframes, prototypes)
Assignment 4: Ethical, Accessible, and Responsible System Design
Objective:
This assignment emphasizes ethical responsibility, accessibility, bias awareness, and design justice in information systems design.
Task Description:
Students will critically evaluate their system design from Assignment 3 through ethical and social lenses. The goal is to identify potential harms, biases, and accessibility issues and propose concrete improvements.
Required Components:
Identification of ethical risks and power dynamics in the system
Analysis of bias and inclusivity issues
Accessibility evaluation (e.g., considering users with disabilities or marginalized groups)
Proposed design modifications to address identified concerns
Reflection on the role of designers ’ responsibility in information systems
Tasks:
Analytical report (3–5 pages)
Revised design elements or annotations, if applicable
Final Project: Information Systems Design Project
Project Overview:
The Final Project is a comprehensive, integrative assignment in which students apply the full range of concepts, methods, and tools learned throughout the course to analyze and design a real-world or realistic information system. The project simulates a professional systems analysis and design process, from problem identification through system specification and evaluation.
Students will work individually or in teams (as assigned by the instructor) to select an organization or domain (e.g., education, healthcare, business, nonprofit, or public services) and propose an information system that addresses a clearly defined organizational or user problem.
Project Objectives:
By completing this project, students will demonstrate their ability to:
Apply the System Development Life Cycle (SDLC) or an alternative methodology (e.g., agile or iterative design)
Elicit, analyze, and document user and organizational requirements
Create logical and physical system designs
Use graphical modeling techniques to represent system processes and structures Address usability, ethics, accessibility, and design justice considerations
Communicate system designs clearly through professional documentation and presentation
Project Components:
The Final Project should include the following components:
1. Problem Definition & Organizational Context
l Description of the organization or user group
l Overview of the current system or process (if one exists)
l Identification of key problems, inefficiencies, or unmet needs
l Clear statement of project goals and design objectives
2. Stakeholder & User Analysis
l Identification of primary and secondary stakeholders
l User personas or profiles
l Summary of user needs, constraints, and expectations
l Consideration of organizational, social, and technical factors
3. Requirements Analysis
l Functional requirements (what the system should do)
l Non-functional requirements (usability, security, performance, accessibility, etc.)
l Assumptions and constraints
l Prioritization of requirements
4. System Modeling & Design
l Appropriate graphical models, such as: Use case diagrams, Process models (e.g., flowcharts, DFDs), Data models (e.g., ER diagrams)
l Logical system design describing how the system will function
l Physical system design outlining possible technologies, platforms, or architectures
5. Prototyping & Interaction Design
l Low- or mid-fidelity prototypes (wireframes, sketches, or mockups)
l Description of user interactions and information architecture
l Explanation of design decisions based on usability and user experience principles 6. Ethics, Accessibility & Design Justice
l Discussion of ethical considerations related to the system
l Identification of potential bias, accessibility challenges, or power imbalances
l Explanation of how the design promotes inclusive and responsible system use
7. Evaluation & Reflection
l Description of how the proposed system would be evaluated (e.g., usability testing, user feedback)
l Reflection on design trade-offs, limitations, and future improvements
Tasks:
Written Project Report (professional, well-organized, and clearly structured)
Visual models and design artifacts embedded or appended
Final presentation (if required by instructor), summarizing the system, design process, and key outcomes
Assessment Criteria:
The Final Project (15% of the course grade) will be evaluated based on:
Depth and clarity of problem analysis
Quality and completeness of requirements and system design
Effective use of modeling and design techniques
Integration of course concepts (SDLC, usability, ethics, teamwork)
Professional quality of documentation and presentation
2026-01-16