Exercise 4: Programming and Interactivity

Each student will:
Use 'Processing' to create an interactive digital project that evokes, embodies, and communicates
(through format, colour, shape, and interactivity) one of the following adjectives:

mesmerizing

serpentine

turbulent

audacious

elegant

persnickety

trippy

jocular

elusive

structured

arcadian

tricky

subversive

ethereal

sensual

Each project must:

At a minimum, address the following parameters: format (dimensions), colour, shape, and interactivity.

Include, via comments within the code, an explanation of how you modified the code for your project.

Further exploration in Processing (via the information and tutorials available on the Processing website) is encouraged and there are no limitations on what you are allowed to do in Processing.

The goal of the project is to use Processing to create an interactive digital project that successfully reflects the adjective you have chosen.

Marking Rubric:
Concept/evokes adjective: 20%
Complexity and ambition: 20%
Functionality (the project works properly): 20%
Documentation (explanation and comments within the code): 20%
Overall impact: 20%
Submission Guidelines:

Name your project: lastname.firstname.assignmeent4.pde

Post your .pde files from Processing in Avenue to Learn

Note: Failure to name your file properly or submit it in the proper format will result in a 10% deduction from your final mark on this exercise.